Tuesday, 9 October 2012

Work-Based Learning – Investigation & Preparation Notes (26/9/2012)



  • Put my old CV on my memory stick ready for next week.
  • Go to as many gaming events as possible as they help to improve your knowledge of the industry and also prove to be good fun, especially since you can show others in the industry your work and thus see if they are interested in you or not.   
  • These lessons will look at the potential jobs we can get into and what the strengths and weaknesses of each one are. 
  • Abertay University is one of the best gaming universities around, sadly it’s in Dundee, Scotland.
  • Look up the following game studios and websites 
o   Blitz games studio – Blitz Academy.
o   Archives.igda.org/breakingin/
o   CreativeSkillSet.org/games/
  • We will at some point create a research file. START MAKING ONE SOON!
  • Possible gaming roles I have thought of doing in the future –
Production:
o   Producer sounds good as not only would I then lead the team to victory but my game ideas are also made into an reality. Perhaps one day I will even get my own company and thus achieve this dream job.
o   Games Tester sounds like a nice fun thing to do on the side but otherwise misses out on the creativity.
Design:
o   Games Designer sounds good as not only does it include the creative side of things but it also includes elements of a producer. Games testing is also included which is a bonus.
o   Lead Designer sounds VERY good as not only does it include the roles of a Games Designer but is also means that I come up with the idea and make sure that its vision stays the same. 
o   Fiction Writer / Screenwriter may be an interesting role as not only would I come up with the dialogue for the game but I would also come up with the back story for the game’s world. I would even be involved in helping the voice actors deliver their lines during their readings which would be cool as I love voice acting.
o   Level Designer would be a fun role but one I may find the hardest to do as not only are my skills still basic but I would also need to come up with decent level design which is a pressure on its own although rewarding at the same time when done properly.

No comments:

Post a Comment